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This is a really interesting idea. Like Threes + Tower Defence. The presentation is pleasing as well. However, my best time was when I just mashed the arrow keys until I couldn't move turrets any more. That got me to a level 8 pretty quickly, which kept me ahead of the game for a while.

I feel like the later stage turrets should be more exciting, to make you feel like you really accomplished something by building them up. Railguns, or big explosions. I'm curious to see where this goes.

Thank you very much for the feedback. Yes, evolution is a key element to  hold the player interest, I will keep it in mind for future updates.

Deleted 5 years ago

I'm sorry for that poor experience. Yes I have a few (or more) corrections of the balance of units to be made in the future (speed / damage / creation). I will try to solve them in future updates. Thank you very much for the feedback.